And our work is often presented nationally and internationally. Dakota Stipp '17 wrote software that uses gestures to compose and perform electronic music. Anna Novikova '13 researched how to use Twitter to measure public attitudes. And because we offer so many research opportunities, our students are already tackling real-world problems as undergrads. Our faculty work closely with students on impactful research projects and join them in presenting their work at conferences across the country. We work together and challenge each other.Students are also creating projects using virtual reality and augmented reality. Like Interactive Design, taught collaboratively with art and other departments (like theatre), which lets students choose interesting projects, like game design and development. Our courses reflect the latest evolutions in the field.Like Cass Gutierrez '18, whose interest in anthropology led to her research into the portrayal of women in games. They take areas of interest, from biology to creative writing to economics, and take the skills gained through their computer science coursework to take a unique view of the world around them. Our students have very diverse interests and don't want to be constrained by a rigid curriculum-and we think that's a good thing. We think outside the box (and outside the computer lab).Theatre - Dramatic Literature & History Minor.Spanish Translation and Interpretation Minor.Occupational Therapy Cooperative Program.Medicine Pre-professional Program, Cooperative Program.Law Pre-professional Program, Cooperative Program.Engineering Pre-professional, Cooperative Program.Educational Studies (without licensure) B.A. Educational Studies - Special Content Areas B.A.Classics & Ancient Mediterranean Studies B.A.Business & Management B.A., Pre-professional Program, Early Admission Program.
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